Hello, my name is
I am an agile UX strategist.
I lecture, mentor, and lead.
I serve the user and answer to the business.
I live to design and love what I do.
Brookfield, WI (remote)
Nov 2021 – Present
Senior UX Researcher
Organizing and agily addressing research asks across 7 product teams and several senior stakeholders. Evangelizing best known methods and strategic approaches to rightsize and efficiently execute user research in service of digital product development. Proactively forging collaborative relationships across departments to raise awareness of shared visions and crosscheck intended system-level outcomes.
Brookfield, WI (remote)
May 2021 – Nov 2021
Senior UX Designer
Executed user research to deliver insights critical to new product and adaptive feature development in the One Key smart tools line of business. Organized and visually rendered testable concepts to drive design and development process forward. Collaborated with business partners including but not limited to product managers, project managers, product marketers, electrical engineers, industrial designers, brand marketers, and machine learning developers.
Feb 2021 – Present
Cultivating junior design talent distributed throughout North America and Asia through personalized 1:1 mentoring and career coaching.
July 2020 – Present
– UX Design (CTEC 117)
– Internet Research (CTEC 115)
– Web and Interface Design II (CTEC 271)
Elected by peers to a seat on the Adjunct Faculty Council
Product Owner of Adjunct Faculty Content Portal (coming soon)
Razorfish / Publicis
Miami, FL (remote)
April 2021 – May 2021
Provided strategic insight and tactical advisory as part of a larger digital support effort for a client in the biomedical/pharmaceutical space.
Organized, implemented, and evangelized a project management environment in Confluence to enable antifragile operations and promote success through greater internal and external accounting transparency.
White Label Contract
Nov 2019 – Jan 2021
Worked closely with business client to create project vision and experience goals, technical/functional outlines, and strategies for research, design, and continuous revision. Coordinated efforts across a multidisciplinary team of tradespeople, researchers, designers, and engineers to deliver customized smart home solutions including but not limited to lighting (natural and artificial), sound, HVAC, entertainment, culinary, and security control packages spanning a wide variety of individual components and technologies.
Aug 2019 – Dec 2019
UX Strategist + Engagement Manager
Conducted senior stakeholder interviews to define customer experience vision. Delivered essential UX training to team members and established documentation standards. Planned and executed research and analysis of all physical, digital, and procedural customer
experience elements. Presented findings and recommendations throughout organization to gain project vision consensus. Partnered
with OMSI stakeholders, internal assets, and contracted vendors to execute design phase activities while keeping senior stakeholders
acutely informed of key project details.
Oct 2018 – June 2019
Experience Design Lead
Planned and executed discovery-phase design research. Presented findings to executive stakeholders. Used insights to define all architecture, pages and features across mobile and desktop for first 2 releases of net new digital asset, launched in August 2019.
Owned discovery for competitive redesign of primary .com and surrounding digital ecosystem for $12B orthopedic device manufacturer.
The Art Institute of Portland
July 2018 – Dec 2018
June 2012 – April 2018
Lead UX Designer + SME: Games
Sought-after UX design resource for cross-organization geo-distributed projects for IT, HR, Sales and Marketing, Global Supply Management, Global Marketing and Communications, and Data Services Group. Projects included but were not limited to mobile, desktop, and web applications, data visualization products, standards and practices, executive presentations, workshops, training curriculum, leadership events, and employee programs. Contributions ranged across all levels and phases of design process including but not limited to activities such as high-level strategic planning, contextual inquiry research, wireframing, validation testing, and graphic design for print production. Colloquial names included “the 1-person agency,” “our games genius,” and “Q.”
Subject Matter Expert in Games for Enterprise, otherwise known as “Gamification.”
Nominated to become Co-chair for Innovative Programs for Women and only male member of Women at Intel Network global board.
Feb 2012 – June 2012
Rapidly produced ad collateral ideation, wireframes, personas, and information architecture diagrams for several projects.
Education Management Corporation
Nov 2009 – April 2012
Database Admin, Tutor, Dept. Representative
Maintained and populated content for the Department of Industrial Design webpage.
Tutored students in language arts and narrative craft.
Represented the Industrial Design Department at new student orientations, open houses, and other events.
Testified before the Oregon House Subcommittee on Higher Education on behalf of the school and Northwest Career Colleges Federation.
Two Bird Enterprises
Iowa City, IA
April 2005 – June 2009
Partner + Creative Director
Service offerings included but were not limited to branding, graphic design, and print production for apparel, packaging, and marketing collateral.